Auto-use improvements
Posted: Mon Jan 28, 2013 9:25 pm
After fiddling around with Antimagic characters for about a week now I must say I'm very pleased with the auto-use talent options. However, I would still like suggest some slight improvements:
1) Not activating auto-used talents if doing so would interfere with currently activated talents - losing a few characters to assorted spells taught me to deactivate Auto-use on Regeneration talents as soon as I needed to activate a speed infusion, but it's pretty tedious still.
2) Having an Auto-use on rest option, which would make resting faster for non-fungal characters still packing healing infusions or meditate users. Not a big timesaver in itself, but seeing as I rest up between fights anyway this would be greatly welcomed. On the subject, increasing resource regeneration on resting would be welcomed anyhow (either by making it increase exponentially if the player doesn't take actions or otherwise) as waiting several seconds for, say, stamina to regenerate after each fight is again super tedious on higher levels.
EDIT: 3) Also, it'd be convenient to have a toggle to turn all your auto-uses on/off simultaneously, preferrably having the option to automatically switching them off if the characters health drops below a set threshold.
1) Not activating auto-used talents if doing so would interfere with currently activated talents - losing a few characters to assorted spells taught me to deactivate Auto-use on Regeneration talents as soon as I needed to activate a speed infusion, but it's pretty tedious still.
2) Having an Auto-use on rest option, which would make resting faster for non-fungal characters still packing healing infusions or meditate users. Not a big timesaver in itself, but seeing as I rest up between fights anyway this would be greatly welcomed. On the subject, increasing resource regeneration on resting would be welcomed anyhow (either by making it increase exponentially if the player doesn't take actions or otherwise) as waiting several seconds for, say, stamina to regenerate after each fight is again super tedious on higher levels.
EDIT: 3) Also, it'd be convenient to have a toggle to turn all your auto-uses on/off simultaneously, preferrably having the option to automatically switching them off if the characters health drops below a set threshold.