[1.0] Merchant Ammo

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jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

[1.0] Merchant Ammo

#1 Post by jenx »

Can we have the Merchant sell randart ammo? It is a real disadvantage not being able to buy shots/arrows from the merchant. They are very rare in the game.
MADNESS rocks

CaptainTrips
Wyrmic
Posts: 227
Joined: Thu Mar 10, 2011 9:10 pm

Re: [1.0] Merchant Ammo

#2 Post by CaptainTrips »

Are you talking about the Last Hope merchant? I've seen randart ammo there.

phantomglider
Archmage
Posts: 372
Joined: Fri Jan 20, 2012 12:13 am

Re: [1.0] Merchant Ammo

#3 Post by phantomglider »

He means the "special item" offer, where you pay 4000 gold and get a tier 5 randart with 4 egos instead of the usual 3.

I agree that ammo ought to be available as a Merchant option, especially now that damage per shot is actually determined by the ammo instead of being able to default to the launcher. Grabbing a tier 5 weapon is often a nice damage upgrade for melee characters as soon as they get back from the East.
<Ferret> The Spellblaze was like a nuclear disaster apparently: ammo became the "real" currency.

CaptainTrips
Wyrmic
Posts: 227
Joined: Thu Mar 10, 2011 9:10 pm

Re: [1.0] Merchant Ammo

#4 Post by CaptainTrips »

Ah, of course. Yeah, I agree, no need to discriminate against special-order ammo.

jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

Re: [1.0] Merchant Ammo

#5 Post by jenx »

exactly. the $4000 dollar ammo is what i want...
MADNESS rocks

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