[1.0] Merchant Ammo
Moderator: Moderator
[1.0] Merchant Ammo
Can we have the Merchant sell randart ammo? It is a real disadvantage not being able to buy shots/arrows from the merchant. They are very rare in the game.
MADNESS rocks
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- Wyrmic
- Posts: 227
- Joined: Thu Mar 10, 2011 9:10 pm
Re: [1.0] Merchant Ammo
Are you talking about the Last Hope merchant? I've seen randart ammo there.
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- Archmage
- Posts: 372
- Joined: Fri Jan 20, 2012 12:13 am
Re: [1.0] Merchant Ammo
He means the "special item" offer, where you pay 4000 gold and get a tier 5 randart with 4 egos instead of the usual 3.
I agree that ammo ought to be available as a Merchant option, especially now that damage per shot is actually determined by the ammo instead of being able to default to the launcher. Grabbing a tier 5 weapon is often a nice damage upgrade for melee characters as soon as they get back from the East.
I agree that ammo ought to be available as a Merchant option, especially now that damage per shot is actually determined by the ammo instead of being able to default to the launcher. Grabbing a tier 5 weapon is often a nice damage upgrade for melee characters as soon as they get back from the East.
<Ferret> The Spellblaze was like a nuclear disaster apparently: ammo became the "real" currency.
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- Wyrmic
- Posts: 227
- Joined: Thu Mar 10, 2011 9:10 pm
Re: [1.0] Merchant Ammo
Ah, of course. Yeah, I agree, no need to discriminate against special-order ammo.