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Mouse-to-move changes

Posted: Sun Jan 13, 2013 5:08 am
by bricks
There are a number of things I'd like to see change with the current implementation:

Show a preview of the path you will take if you click.

Take the most direct, known route. Don't try to find a shortcut.

It should behave the same regardless of whether there are enemies in my line-of-sight. Right now, if I can see an enemy, the movement algorithm tries to use a Bresenham line instead of actually pathing to the tile I click on. Or so it seems.

Disable move-to-click if the UI is unlocked.

Re: Mouse-to-move changes

Posted: Mon Jan 14, 2013 10:20 pm
by XLambda
bricks wrote: Disable move-to-click if the UI is unlocked.
+1. It drives me literally insane. Gwarblblargh.

Re: Mouse-to-move changes

Posted: Fri Mar 01, 2013 1:58 pm
by darkgod
done