Papagelos2 wrote:I approve of this train of thought.
Gives players motivation to play, and goals to work against.
What better reason to sit down and play than to compete against
our peers and win their admiration through heroic deeds.
Oh, And clean up the achivement interface a bit, too

Could split it up so that wins are sorted by difficulty too

More incentive to play on higher difficulties, and maybe for death mode too. Assume our symbol for a win is a crown. Give us a Bronze crown for easier, a silver for normal, a gold for nightmare, and a sparkly shiny one for insane. Place an E on the crown for explorer, the crown by itself if it was for adventure, and a R for roguelike. Keep crowns separate, but only display the highest death mode won in. Just cause you can win a combination in normal doesn't mean you can win it in insane, but if you can win a combination on adventurer, it's obvious you could win in explorer. Ditto roguelike proving you could also do adventurer.) This could potentially offer us up to 4 crowns for campaign, 4 medals for the arena, that's simple enough to keep track of. (Bronze, silver, gold, and shiny/sparkly voratun or something, for easy, normal, nightmare, insane respectively.)
Perhaps also a 'deepest depth reached' in infinite dungeon for each class/race combo? That would bring it to a total of 9 things tracked for each character combination. (A Plaque/signpost perhaps) with a number on it? Or just a printed number somewhere. Again, heroic deed recording to profile!
Second this to appear in online profile too
Can anyone suggest some alternate symbols that might fit better in the lore? Maybe trophies for arena instead? Anything story-related that we could throw up for a campaign won symbol?
(We'd only have to show 3 of these symbols on screen at once by the way. Rather then displaying everything for each combination, just show the ones relevant to difficulty mode. So theoretically, only one campaign award and one arena award, with depth from ID would be displayed for each combination. Select normal and we see the awards relevant to normal, as they exist or not, select easy we see the awards for that, nightmare awards for that, etc. Would keep clutter from building up, and give us that 'at a glance what have I/Haven't I done yet' look that I'd like to see.)
A Tab could be added to player profiles that would display a more detailed spreadsheet of total accomplishments perhaps, mark it 'win progress' or something? That would give us our bragging spot as well. (Like the characters, vault, etc tabs.)