Interface Suggestions
Posted: Sun Dec 30, 2012 10:00 pm
Right now when you equip an item with usability its icon is automatically added to the skill bar. It would be cool for its icon to be automatically removed when you unequip the item. People could still keep icons for unequipped items, but they would have to manually add them.
Is it possible for the use cooldowns of equipped items to be added to the "Rest" timer, the way talent cooldowns and resources currently are?
Right now its possible to "auto-use" sustained talents based on certain parameters you can set. Is it possible for their auto-use timers to be integrated into "Rest"? For example, you have arcane power set on use when no enemies are present. You turn it off. You begin resting. You will not be done resting until arcane power has cooldowned and reactivated, in addition to all the other normal rest parameters (attack talents, resources etc...).
Finally, and most importantly, is it possible to set "Alerts" for sustained talents when they become deactivated? For example, you have blurred mortality on. You're in a crazy fight and you don't notice the negated corruption that just hit you and knocked out blurred mortality. You die, not realizing that you just lost 250 hp of buffer. It would be really great to assign "pop-ups" to sustained talents that literally stop the game and don't allow you to keep playing until you've clicked okay, I acknowledge that this sustained talent is knocked out. I imagine the "lore" interface pop-ups would work pretty nicely for this.
Is it possible for the use cooldowns of equipped items to be added to the "Rest" timer, the way talent cooldowns and resources currently are?
Right now its possible to "auto-use" sustained talents based on certain parameters you can set. Is it possible for their auto-use timers to be integrated into "Rest"? For example, you have arcane power set on use when no enemies are present. You turn it off. You begin resting. You will not be done resting until arcane power has cooldowned and reactivated, in addition to all the other normal rest parameters (attack talents, resources etc...).
Finally, and most importantly, is it possible to set "Alerts" for sustained talents when they become deactivated? For example, you have blurred mortality on. You're in a crazy fight and you don't notice the negated corruption that just hit you and knocked out blurred mortality. You die, not realizing that you just lost 250 hp of buffer. It would be really great to assign "pop-ups" to sustained talents that literally stop the game and don't allow you to keep playing until you've clicked okay, I acknowledge that this sustained talent is knocked out. I imagine the "lore" interface pop-ups would work pretty nicely for this.