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Two suggestions for the Infinite Dungeon

Posted: Wed Dec 12, 2012 4:21 am
by kuzeelar
First, please implement a tweak that will stop vault enemies from being able to teleport/phase/blindside their way out from within a sealed vault. There's no point in having a level 35 Pyro/Cryomancer, Dreadmaster, or a gang of Shadows suddenly appear before a level 6 player to instagib them unless they were actually foolhardy enough to open the door. Odds are you haven't even found a teleport rune or movement infusion at that point. It's just frustrating and time-wasting to randomly have this as an additional "oops, reroll, trololol" factor on top everything else that could go wrong in the first ~10 floors for a fledgling dungeoneer.

Next, a minor aesthetic change: Would it be possible to get a randomized change in music and background tileset every 5 or 10 floors? Players are getting Kor'pul Tunnel Syndrome.. :wink:

Re: Two suggestions for the Infinite Dungeon

Posted: Wed Dec 12, 2012 4:35 am
by lukep
kuzeelar wrote:First, please implement a tweak that will stop vault enemies from being able to teleport/phase/blindside their way out from within a sealed vault.
Done for the next version, everything inside vaults will be frozen until opened.

Re: Two suggestions for the Infinite Dungeon

Posted: Wed Dec 12, 2012 4:47 am
by PureQuestion
kuzeelar wrote:Kor'pul Tunnel Syndrome
You should be ashamed. Ashamed.

Re: Two suggestions for the Infinite Dungeon

Posted: Wed Dec 12, 2012 7:13 pm
by Elkan
I giggled. I would also very much like to see a music change every ~5 or so levels. Not so concerned about tile sets though

Re: Two suggestions for the Infinite Dungeon

Posted: Wed Dec 12, 2012 9:53 pm
by darkgod
done (music)

Re: Two suggestions for the Infinite Dungeon

Posted: Thu Dec 13, 2012 9:36 pm
by Wolpertinger
Elkan wrote:I giggled. I would also very much like to see a music change every ~5 or so levels. Not so concerned about tile sets though
I'd love the tileset - There are some neat tilesets out there, hell, you could use something similar to the Farportal randomized tilesets.