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Stats on loading screen

Posted: Mon Nov 26, 2012 12:08 pm
by Grey
So the tips on the loading screen are nice (people should suggest more!) but another way to spice it up would be to show stats. Everyone loves stats, right?! Could have a little box in the top-right with some brief info on it. Some things that could go there:

- Player's percentage of achievements achieved in the current difficulty mode
- Last 3 achievements earned
- Progress towards cross-game achievements (ice / fire / etc)
- Total kills across all games, and other cross-game stats recorded
- How many players online right now
- Top 3 most successful classes/races for this version
- Bottom 3 most successful classes/races for this version
- Top 5 killers today
- Top 5 character types today
- No of players to attain achievement X (random)
- No of players to win in this version with race X (random) in difficulty Y
- No of players to win in this version with class X (random) in difficulty Y
- Most recent winner
- Most recent death
- Number of deaths the player has had in this version
- Number of characters started by the player in this version
- Player's top 5 killers
- Player's top 5 races
- Player's top 5 classes
- Donations received in the last 3 months / this week/ all time
- Player's total donations + donor badge level
- Total time player played, and since what date registered
- Total time of all players played, for this version and for all versions
- Highest level player achieved, and with what character
- Info on one of the player's best characters from the past (chosen from the top 20 of the player) and how they died/won

Might be other stuff that's tracked, but that's all the interesting stuff that should be easy enough to pull in already. Some of it relies on net connection stuff - I'd suggest that if the game doesn't receive the info within 0.5 seconds (or something similar) it should pull a local stat instead.

Re: Stats on loading screen

Posted: Tue Nov 27, 2012 9:49 pm
by Hachem_Muche
I really like this idea.

Some items on the list might be a bit spoily though. Most lethal monsters, most successful race/class combinations (seems like it might steer new players away from more novel builds) might be left out.