Need more keepsake like questlines
Posted: Thu Nov 22, 2012 11:49 pm
So I really love the Keepsake questline. I dont remember who made it, but they did an awesome job.
I especially love how thought out it is, sure its not super long, but it does an awesome job highlighting the theme behind Afflicted classes struggling to either embrace their curse, or fight against it.
I really think we need more class-specific, thought out questlines like these. 1 per class might be asking a lot, but 1 per archetype might be doable.
And you cant say some already do, because going and fighting epoch hardly counts as a "questline" just 1 extra fight.
I think doing something like this would really expand the "role playing" aspect of the game, and would really set ToME apart even farther from other roguelikes out there. How many have badass quests specific to your class or class type?
I especially love how thought out it is, sure its not super long, but it does an awesome job highlighting the theme behind Afflicted classes struggling to either embrace their curse, or fight against it.
I really think we need more class-specific, thought out questlines like these. 1 per class might be asking a lot, but 1 per archetype might be doable.
And you cant say some already do, because going and fighting epoch hardly counts as a "questline" just 1 extra fight.
I think doing something like this would really expand the "role playing" aspect of the game, and would really set ToME apart even farther from other roguelikes out there. How many have badass quests specific to your class or class type?