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Splashscreens based on game progress

Posted: Wed Nov 21, 2012 10:32 am
by Grey
Stealing this idea straight from bricks in this thread:

http://forums.te4.org/viewtopic.php?f=3 ... 0&start=30
bricks wrote:The farportal image would definitely be more appropriate. It'd also be snazzy if more and more game art was pushed into a rotation as you progressed.
So there would be a set background/loading screen image rotator, and as you progress through the game more images get unlocked and added to the rotation. The farportal discovery, taking the staff of absorption, the Sher'Tul murals (maybe just one or two of them), the super secret Sher'Tul encounter (ssh, I didn't mention it!) - all those cool Shockbolt images that appear throughout the game. As you get further and further in the game your gallery of rotating images expands. Would make good use of all the existing artwork, tone down the NSFW element of the current image set (though those images could get initially locked as well, to give the game a cleaner initial representation), and would be a cool mark of progress for regular players.

Re: Splashscreens based on game progress

Posted: Wed Nov 21, 2012 10:36 am
by SageAcrin
Yeah, I definitely like this idea.

Re: Splashscreens based on game progress

Posted: Wed Nov 21, 2012 11:18 am
by supermini
I agree.

Re: Splashscreens based on game progress

Posted: Wed Nov 21, 2012 12:52 pm
by faustgeist
Super agree... such as showing recent unlocks... hints of the 'greater quest' or teasers of future development.

Essentially.. rotating (or random) new material :)

~R