Subraces with the same 'race' alternate starts
Posted: Sun Oct 14, 2012 6:49 pm
I was thinking of something like this:
Seems to work if you move the id orb down to the subclasses instead of the prototype. Of course, the text in the main quest is all - up, and i'm not sure it won't break because it is checking for race instead of origin/faction/whatever.
Code: Select all
newBirthDescriptor
{
type = "subrace",
name = "Shalore exile",
locked = function() return profile.mod.allow_build.yeek end,
locked_desc = "Aparently not just one race, one mind, one way. Before the fall of Nargal, a few elves visited Rel, studying the primordial Yeek gestalt. Stranded on Rel, the study bore fruit: their descendents were joined in 'The Way'",
desc = {
"Shaloren exiles have all the characteristics of a their mainland cousins, except they also follow the way, in a primitive fashion.",
"#GOLD#Stat modifiers:",
"#LIGHT_BLUE# * -2 Strength, +1 Dexterity, +0 Constitution",
"#LIGHT_BLUE# * +2 Magic, +3 Willpower, +1 Cunning",
"#GOLD#Life per level:#LIGHT_BLUE# 9",
"#GOLD#Experience penalty:#LIGHT_BLUE# 35%",
},
inc_stats = { str=-3, con=-5, cun=4, wil=6, mag=0, dex=-2 },
talents_types = { ["race/yeek"]={true, 0}, ["race/shalore"]={true, 0} },
talents = {
[ActorTalents.T_YEEK_WILL]=1,
[ActorTalents.T_YEEK_ID]=1,
},
copy = {
faction = "the-way",
moddable_tile = "elf_#sex#",
moddable_tile_base = "base_shalore_01.png",
moddable_tile_ornament = {female="braid_02"},
random_name_def = "shalore_#sex#", random_name_max_syllables = 4,
life_rating = 9,
default_wilderness = {"playerpop", "yeek"},
starting_zone = "town-irkkk",
starting_quest = "start-yeek",
starting_intro = "yeek",
},
experience = 1.35,
random_escort_possibilities = { {"trollmire", 2, 3}, {"ruins-kor-pul", 1, 2}, {"daikara", 1, 2}, {"old-forest", 1, 4}, {"dreadfell", 1, 8}, {"reknor", 1, 2}, },
}