How about an Archery Cursed...
Posted: Sat Sep 29, 2012 1:52 am
I have runs literally hundreds of Cursed characters, and one thing I have had fun experimenting with is archery enhanced Cursed.
Now, I have one suggestion, that could be implemented in two ways, either make Cursed Talents work for Archery hits, or make a third Afflicted class as an archer.
Why is archery so much fun for a Cursed?
You set up Sanctuary, which provides long range protection, and dual wield a sling and knife and set up Surge, to get high defense, or just go for a bow and skip surge.
Then you max out Rampage, and get a swiftstrike bow/sling. This is where it rocks. The dramatic increase in attack speed and damage bonuses mean that on Rampage you can pummel things to death without them doing much at all.
And if you use a Warders bow/sling, you can switch to your main weapon(s) when they get too close.
The problem is, though, that Stalk etc don't work for archery.
Predator works in terms of counting for hits, but I don't think the hit and damage and stun of predator works for archery.
So it is a nice extra for a Cursed, but not currently a viable build. And the slings require Dex and Cun, making it an all-stat build, which is too difficult.
So I'd love to see either talents changed to allow for shooting, or a third, archery based afflicted class. I think this would be a fascinating class.
Hope someone picks up my ideas!
Now, I have one suggestion, that could be implemented in two ways, either make Cursed Talents work for Archery hits, or make a third Afflicted class as an archer.
Why is archery so much fun for a Cursed?
You set up Sanctuary, which provides long range protection, and dual wield a sling and knife and set up Surge, to get high defense, or just go for a bow and skip surge.
Then you max out Rampage, and get a swiftstrike bow/sling. This is where it rocks. The dramatic increase in attack speed and damage bonuses mean that on Rampage you can pummel things to death without them doing much at all.
And if you use a Warders bow/sling, you can switch to your main weapon(s) when they get too close.
The problem is, though, that Stalk etc don't work for archery.
Predator works in terms of counting for hits, but I don't think the hit and damage and stun of predator works for archery.
So it is a nice extra for a Cursed, but not currently a viable build. And the slings require Dex and Cun, making it an all-stat build, which is too difficult.
So I'd love to see either talents changed to allow for shooting, or a third, archery based afflicted class. I think this would be a fascinating class.
Hope someone picks up my ideas!