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Summon accuracy issues~

Posted: Wed Jun 27, 2012 8:12 pm
by Whitemend
Since summons don't scale much with gear for obvious reasons, they should probably gain some accuracy based on their or the summoners level. Could really make melee summons more viable without having to pump accuracy personally.

Re: Summon accuracy issues~

Posted: Wed Jun 27, 2012 8:20 pm
by SageAcrin
Looking at their code, it looks like summons simply don't have Dex scaling at all, outside of Spiders and War Dogs(and the latter is...by talent level and caps at 20 Dex.).

Seems like they could probably use a little retool for statistical scaling on all of them, though. They come from a time pre-Mindpower, I believe, and it shows-none of the summons, technically, actually call on Mindpower at all(Well, directly. The skills *of* the summons run off *their* Mindpower.). Makes Mindstars not as good for them as they should be.

(Do note that Detonate and Wild Summon do seem to run off Mindpower though.)