yet more incription ideas
Posted: Sat Apr 07, 2012 8:36 pm
Okay on Irc some ideas for some new runes and possibly taints (if they ever get added). So currently If I am shielded and get hit by some statues effect causing blow I will still get the effect. This seems kinda weird that I can get hit by a stunning blow, take no damage but still get stunned. Also undead have no panic way to remove or prevent effects (barring escort quests). So the idea is have some type of shield for status effects. This could be a shield that stops just status effects (or those just of one type). Another option is that you some how use the shield to stop the effects and the effects take up power (so take the source power and use that to reduce that shield). For possible taint idea is to allow some immunity/ resistance to status effects of one type at the cost of vulnerabilities of the other types. So this could be duration modification or just adding saves. A fun idea that came up is switching saves types. so lets say for X turns I use my mental save instead of my spell save. a variation of this could be swapping saves and power. Other stuff that came up is a rune that removes 1 effect and grants immunity to that effect for X turns and some way of allowing the user to reroll saves against current status effects ( eg I boost a save and allow a reroll against that effect)
also here are some old ideas just as a reference (they are a bit dated)
http://forums.te4.org/viewtopic.php?f=3 ... incription
http://forums.te4.org/viewtopic.php?f=39&t=25276
also here are some old ideas just as a reference (they are a bit dated)
http://forums.te4.org/viewtopic.php?f=3 ... incription
http://forums.te4.org/viewtopic.php?f=39&t=25276