infinite dungeon ideas
Posted: Wed Feb 15, 2012 9:00 pm
Maybe good ideas, maybe not, just curious what others think.
Remove lvl 50 cap. Would be interesting to see a character max out everything.
Add stores/town vaults or levels (I think I heard somebody else mention this)
Add random side quests that grant access to new talent trees/award category points, or give a random reward for beating both randbosses on a level (thinking stat, cat, or talent points). And/or escort quests.
Improve item drops to reflect the average monster level. Why am I finding iron stuff when I'm fighting lvl 99 monsters?
Yes, if it's an infinite dungeon I can never escape then it defies logic to find towns/escort quests. Maybe they could be modified to be monster towns/monster escorts...
Remove lvl 50 cap. Would be interesting to see a character max out everything.
Add stores/town vaults or levels (I think I heard somebody else mention this)
Add random side quests that grant access to new talent trees/award category points, or give a random reward for beating both randbosses on a level (thinking stat, cat, or talent points). And/or escort quests.
Improve item drops to reflect the average monster level. Why am I finding iron stuff when I'm fighting lvl 99 monsters?
Yes, if it's an infinite dungeon I can never escape then it defies logic to find towns/escort quests. Maybe they could be modified to be monster towns/monster escorts...