Tweaking Icy Skin
Posted: Mon Nov 28, 2011 8:51 am
Lets put the facts up before I get started:
Icy Skin is an ability for the Wyrmic class. It is available at level 4 and at 5/5 talent level it does +26 armor and 32.50 cold damage and +5% cold resist. It does not scale with any stat. Here is a level 9 wyrmic I just made.Here is a level 9 wyrmic I just made. I'm only wearing iron equipment and I have 47 armor and do 48.5 damage on hit with the help of a paradox sword and icy shield (both are common items). Something has to deal 48 damage just to hurt me or have armor piercing attacks even then almost monster at this point of the game dies in one hit. If it doesn't die then it has a chance to be frozen and has a good chuck of life missing. Combine that with a good shield rune, life gain, movement infusion/lightning speed, and knockback (Wyrmic have 5 knockback abilities) and low level wyrmic are pretty much invincible.
After a while this skill just becomes alright. I really think Icy Skin should scale with wisdom like the rest of the tree. I'm thinking:
+armour=(talent level*.2)*(Will/2) Limit of 40
+cold damage on hit=(talent level*.2)*(Will/1.5) Limit of 50
I'm not too sure if +40 armor is too powerful but it seemed like a good place holder. However this would make my level 19 have +15 armor and +20 cold damage on hit which is much more reason but still very good.
Icy Skin is an ability for the Wyrmic class. It is available at level 4 and at 5/5 talent level it does +26 armor and 32.50 cold damage and +5% cold resist. It does not scale with any stat. Here is a level 9 wyrmic I just made.Here is a level 9 wyrmic I just made. I'm only wearing iron equipment and I have 47 armor and do 48.5 damage on hit with the help of a paradox sword and icy shield (both are common items). Something has to deal 48 damage just to hurt me or have armor piercing attacks even then almost monster at this point of the game dies in one hit. If it doesn't die then it has a chance to be frozen and has a good chuck of life missing. Combine that with a good shield rune, life gain, movement infusion/lightning speed, and knockback (Wyrmic have 5 knockback abilities) and low level wyrmic are pretty much invincible.
After a while this skill just becomes alright. I really think Icy Skin should scale with wisdom like the rest of the tree. I'm thinking:
+armour=(talent level*.2)*(Will/2) Limit of 40
+cold damage on hit=(talent level*.2)*(Will/1.5) Limit of 50
I'm not too sure if +40 armor is too powerful but it seemed like a good place holder. However this would make my level 19 have +15 armor and +20 cold damage on hit which is much more reason but still very good.