I would like to see a limit on teleporting.
Posted: Mon Sep 19, 2011 10:57 pm
Simply put, mages shouldn't be able to teleport EVERY TURN.
I take a step, mage is somewhere else. I take another step, mage teleports again. Another step, another teleport.
Over and over and over.
Once in a while they'll actually toss a fireball or whatnot. But mostly, they're just randomly popping in and out.
I'm sorry, but that's just stupid.
They're either going to fight me, or run the hell away. Constantly teleporting around doesn't make any sense. Not to mention that there seriously needs to be a cooldown on an ability like that.
Maybe 10-15 turns between teleports.
If you're not playing a ranged character... mages are just an annoyance. I mean, I'm sitting here shrugging off the odd attack spell they actually toss at me. So it's not like I'm going to die. But I can't kill them because I can't get close enough to them to hit them.
The best I can do is try to find a corner to hide around, so when they come looking for me, I get one shot on them before they teleport again.
I take a step, mage is somewhere else. I take another step, mage teleports again. Another step, another teleport.
Over and over and over.
Once in a while they'll actually toss a fireball or whatnot. But mostly, they're just randomly popping in and out.
I'm sorry, but that's just stupid.
They're either going to fight me, or run the hell away. Constantly teleporting around doesn't make any sense. Not to mention that there seriously needs to be a cooldown on an ability like that.
Maybe 10-15 turns between teleports.
If you're not playing a ranged character... mages are just an annoyance. I mean, I'm sitting here shrugging off the odd attack spell they actually toss at me. So it's not like I'm going to die. But I can't kill them because I can't get close enough to them to hit them.
The best I can do is try to find a corner to hide around, so when they come looking for me, I get one shot on them before they teleport again.