Distinguish between permanent and diggable walls (ascii)
Posted: Tue Sep 13, 2011 2:17 pm
Hi, not really important, more just a little annoying thing. I guess this is sort of related to the "mountains" vs "mountain chain" discussion going on in other threads.
I play in ascii mode 16x16. In the elven ruins (and probably elsewhere too) there is no way to tell the difference between a diggable or permanent walls. If I switch to shockbolt I can tell the difference but I think thats a bug - as there is no tile for the permanent walls so its a #.
So the idea:
Even if they have the same tile/char it would be good if they had a different tooltip when you look/mousover. Just like you had to look in Tome 2 to tell the difference between a "Granite Wall" and a "Permanent Wall". At the moment the tooltip just says "Wall" for both of them.
I play in ascii mode 16x16. In the elven ruins (and probably elsewhere too) there is no way to tell the difference between a diggable or permanent walls. If I switch to shockbolt I can tell the difference but I think thats a bug - as there is no tile for the permanent walls so its a #.
So the idea:
Even if they have the same tile/char it would be good if they had a different tooltip when you look/mousover. Just like you had to look in Tome 2 to tell the difference between a "Granite Wall" and a "Permanent Wall". At the moment the tooltip just says "Wall" for both of them.