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Arena Mode: make gen. combat unlockable
Posted: Wed Jul 13, 2011 5:36 pm
by jotwebe
I would be nice if all classes in Arena mode had access to the general combat tree. I'd like to be able to experiment with "less-squishy" caster builds, and it'd be great to be able to invest a point or two in armor usage or health.
Re: Arena Mode: make gen. combat unlockable
Posted: Wed Jul 13, 2011 7:36 pm
by Aquillion
Seconding this. After all, it's available relatively easily in the main game, and it's good for Arena mode to give you at least some chance to explore builds for that. (Same logic for why it gives you Shoot at the start.)
Re: Arena Mode: make gen. combat unlockable
Posted: Wed Jul 13, 2011 10:42 pm
by Grey
Perhaps it should be one of the starting options?
Personally I find it just fine without. Archmages and Anorithils can get by with some mobility and defensive talents.
Re: Arena Mode: make gen. combat unlockable
Posted: Wed Jul 13, 2011 11:35 pm
by jotwebe
Personally I find it just fine without. Archmages and Anorithils can get by with some mobility and defensive talents.
I'm not saying they need it, but I'd like to have the option to make a build that's a bit more beefy - I might want to play it in mainline, and this way I could see how it works out. A corruptor ghoul would love to use some of that armor, for example. I'm only suggesting it be added as an not-yet-unlocked-but-unlockable tree - nothing would change if you don't want it to.