New Birth Screen Suggestions
Posted: Wed Jul 13, 2011 1:11 pm
The new birth screen in b29 is a big improvement over the old system. Random characters and the character vault are very cool additions, and the entire process has been made much more intuitive. That said, I still feel like there are a few things that could be improved upon:
1) The random character generator would be more intuitive if it didn't randomize game mode and difficulty in my opinion.
2) The descriptions of some races and classes are long enough to require scrolling down in the description box (w/ default text font & size) to read everything. This can be somewhat tedious, especially as it's usually important racial stats that end up being cut off. It seems like a simple enough solution would be to just make the character birth interface fill the entire screen. This would provide ample room (at least at my resolution) to list all information without the need for scrolling, and I personally think it would look better than having the game ui showing up in the background.
3) This has been mentioned elsewhere, but I'm reiterating it just to keep it in mind - it would be greatly beneficial if we were able to view the skill sets available to each race and class during character creation. I can think of two ways this might be done in a relatively intuitive fashion:
a) Keep the descriptions of the races/classes on the main birth screen relatively simple and 'lore-y', with the option to double click on any race or class to see a 'pop-up' with more technical information like stats/resists/starting equipment and, of course, skills.
b) Create an option to see a 'preview' of your character before actually starting the game. This could be as simple as letting the player look at the level up screen for their character.
1) The random character generator would be more intuitive if it didn't randomize game mode and difficulty in my opinion.
2) The descriptions of some races and classes are long enough to require scrolling down in the description box (w/ default text font & size) to read everything. This can be somewhat tedious, especially as it's usually important racial stats that end up being cut off. It seems like a simple enough solution would be to just make the character birth interface fill the entire screen. This would provide ample room (at least at my resolution) to list all information without the need for scrolling, and I personally think it would look better than having the game ui showing up in the background.
3) This has been mentioned elsewhere, but I'm reiterating it just to keep it in mind - it would be greatly beneficial if we were able to view the skill sets available to each race and class during character creation. I can think of two ways this might be done in a relatively intuitive fashion:
a) Keep the descriptions of the races/classes on the main birth screen relatively simple and 'lore-y', with the option to double click on any race or class to see a 'pop-up' with more technical information like stats/resists/starting equipment and, of course, skills.
b) Create an option to see a 'preview' of your character before actually starting the game. This could be as simple as letting the player look at the level up screen for their character.