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Dark crypt 5 idea
Posted: Tue Jul 05, 2011 6:07 pm
by Hedrachi
I think it'd be much nicer if say, the countdown went up by 5 turns for every acolyte slain. Makes the fight much less about having either insane global speed or a lot of area-of-effect damage. Would still be a challenge, just ... less hectic.
Re: Dark crypt 5 idea
Posted: Tue Jul 05, 2011 6:17 pm
by darkgod
? isnt that exactly what it does ?
Re: Dark crypt 5 idea
Posted: Tue Jul 05, 2011 6:18 pm
by Hedrachi
Didn't see counter go up any when the first one died. Will see what happens when next one dies, if it dies before counter expires. brb!
Re: Dark crypt 5 idea
Posted: Tue Jul 05, 2011 6:21 pm
by Hedrachi
I am Mr. Observant! Chalk this up to a supreme "derp!" moment for me. Yes, this is what happens. *grumbles* I am an idiot.
Next question is how I managed to keep Melinda alive when the counter was at 0 as the last acolyte died. Hm.