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Make entering/leaving towns more player friendly
Posted: Tue Jun 28, 2011 12:23 pm
by Zonk
Maybe I'm just too lazy but...
I think it would be nice if we could leave a town from any spot - as long as there aren't hostiles on the level of course instead of having to find the 'stairs' out.
I'd also like if entering a town put you in the middle of it instead of the border(so less walking to get to the shops

). One problem is that then we'd need at least an exception for a certain quest...
Re: Make entering/leaving towns more player friendly
Posted: Fri Jul 01, 2011 11:44 am
by fearoffours
This gets a +1 from me.
Re: Make entering/leaving towns more player friendly
Posted: Thu Jul 28, 2011 11:52 am
by Reverend Bizarre
I wanted to write that this isn't necessary, but then I remembered the layout of Shaloren main city and now I support this idea.
<joke>Also, while we're at it, I want "skip level" button in Maze.</joke>
Re: Make entering/leaving towns more player friendly
Posted: Thu Jul 28, 2011 8:17 pm
by Canderel
+1 on the original idea (actually I believe the idea was to just have > or < exit the town anywhere in town, excepting one which has some "action" in it at a stage in the game.
And on the maze... Yeah, it could be just 3 levels. IMHO.
Re: Make entering/leaving towns more player friendly
Posted: Thu Jul 28, 2011 8:33 pm
by Grey
What's the point of having the Maze dungeon if it's only a couple of levels long? Skip it if you don't like it.
Re: Make entering/leaving towns more player friendly
Posted: Fri Jul 29, 2011 4:46 am
by Final Master
An interesting way to do the maze would be to make it about the same size as Elven Ruins 3 and make it only one level with the stairs in the center and the minotaur there.