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Cap resist all at 30%

Posted: Wed Jun 22, 2011 4:07 am
by Postman
70%-90% resist all make fight either impossible or tedious. Of cause main units with detached eyes, tentacles etc. still can have any resist, as far as subunit have low resist all.

Re: Cap resist all at 30%

Posted: Sat Jun 25, 2011 3:35 am
by shwqa
+1

Re: Cap resist all at 30%

Posted: Sat Jun 25, 2011 7:46 am
by darkgod
Which creature did you get with 90% resist *all* ???
A level 75 craeture should only get about 35%

Re: Cap resist all at 30%

Posted: Sat Jun 25, 2011 4:03 pm
by Hedrachi
Guessing Mr. Headless Horror with its eyes out. 3 eyes out = 90% resist all, + an extra 10% for 100% to 3 random things.. if the 100% resists are resists to the damagetype the player is doing, player is kinda up a creek without a paddle. Not sure if I saw eyes out the few times I've been "fortunate" to encounter one of these things.

Re: Cap resist all at 30%

Posted: Sat Jun 25, 2011 4:07 pm
by darkgod
Well you msut kill the eyes, it drops the resists on the horror

Re: Cap resist all at 30%

Posted: Sat Jun 25, 2011 4:40 pm
by Dervis
I once saw an adventurer Cursed with 99% resist all, but I guess that was just crazy levels of Relentless Body or what's it called.

Re: Cap resist all at 30%

Posted: Sat Jun 25, 2011 5:01 pm
by lukep
I once fought a farportal Shadowblade/Paradox Mage Dread that hit itself with an anomaly, bringing its resist all up to 103% temporarily. Not completely sure what it was before the temporary boost.

Re: Cap resist all at 30%

Posted: Sun Jun 26, 2011 3:18 am
by shooth
Oh the pain. I cannot find any eyes. Oh the pain.

Re: Cap resist all at 30%

Posted: Sun Jun 26, 2011 4:16 am
by lobe
Have you killed its eyes? They lose resistance if you kill its eyes.
edit: Oh, sorry, missed the text above the picture.