knockback effect
Posted: Sun May 15, 2011 12:13 pm
I would like to propose an addition to knockback: if the subject of the effect hit an unwalkable tile (wall/tree/etc.) it will be stunned for a number of turns equal to the remaining tiles it would have travelled. If it seems ovepowered to make it the general rule maybe it could be fine for a specific skill, for example for the brawler and his push kick.