Page 1 of 1

Eidolon Plane: nice flavor zone... but sometimes useless

Posted: Sat Feb 05, 2011 7:08 pm
by PowerWyrm
Playing a yeek mindslayer (adventure mode), there's a high chance (almost a certainty) that you will die in the Ritch Tunnels from one of those impalers. It's nice to be able to rest safely in the Eidolon Plane, but bringing you back to the same spot with your energy bar depleted will have the same effect over and over until you lose all your lives. Basically you can play with one life, it's the same...

Re: Eidolon Plane: nice flavor zone... but sometimes useless

Posted: Sun Feb 06, 2011 2:17 am
by yufra
Hmmm, what if you could ask the Eidolon to tweak your resources? Most classes wouldn't need this, but it would be a faster way from paradox/psi/equilibrium/vim classes to prepare themselves for battle.

Re: Eidolon Plane: nice flavor zone... but sometimes useless

Posted: Sun Feb 06, 2011 3:59 pm
by PowerWyrm
Yeah the only thing that's missing is having the energy bar replenished. For classes that can regenerate energy it's not a problem, but for the others like mindslayer it's almost seeing the Eidolon guy say "What? Back already?"

Re: Eidolon Plane: nice flavor zone... but sometimes useless

Posted: Sun Feb 06, 2011 7:44 pm
by Freddybear
Along those lines it might be nice to have a "return me to the world map" option or "put me on the level stairs (if any)" as well as "back into the thick of things". Otherwise, if you're really in over your head and want to just bail out your extra lives are not helping at all.

Re: Eidolon Plane: nice flavor zone... but sometimes useless

Posted: Sun Feb 06, 2011 11:05 pm
by yufra
Freddybear wrote:Along those lines it might be nice to have a "return me to the world map" option or "put me on the level stairs (if any)" as well as "back into the thick of things". Otherwise, if you're really in over your head and want to just bail out your extra lives are not helping at all.
Nice from the player's perspective, but who says the Eidolon is that forgiving. :wink:

Re: Eidolon Plane: nice flavor zone... but sometimes useless

Posted: Mon Feb 07, 2011 1:25 am
by darkgod
Resources are now replenished.

Back to worldmap is a bit too much IMO

Re: Eidolon Plane: nice flavor zone... but sometimes useless

Posted: Mon Feb 07, 2011 4:21 am
by Canderel
And if I just want to die? Can I choose that? I often want to restart if my death was very early. Currently that is not an option.

Re: Eidolon Plane: nice flavor zone... but sometimes useless

Posted: Mon Feb 07, 2011 6:02 am
by yufra
Canderel wrote:And if I just want to die? Can I choose that? I often want to restart if my death was very early. Currently that is not an option.
Hmmm, well the work-around is fairly simple. You can save-quit, and either delete the savefile from the Load Game menu or overwrite the character by starting a character with the same name. This does make me wonder how having the BoL currently works in Adventure mode, though...

Re: Eidolon Plane: nice flavor zone... but sometimes useless

Posted: Mon Feb 07, 2011 4:51 pm
by paboperfecto
Hmmm, well the work-around is fairly simple. You can save-quit, and either delete the savefile from the Load Game menu or overwrite the character by starting a character with the same name. This does make me wonder how having the BoL currently works in Adventure mode, though...
Very well indeed! Had a rogue take on the Minotaur too early, lost my four lives from adventure mode really quick and then Blood of Life kicked in. I was resurrected with the Minotaur at half life and able to finish him off that time. It would have been nice to have been able to pick that option first though....