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Sher'Tul Fortress *SPOILERS*
Posted: Thu Jan 06, 2011 3:27 pm
by coffee
Well it's nice that Sher'Thul mission is early avaliable and that finally we could get a home. However it could happen that we have no luck of find very soon a ring/amulet/gear that enable aquatic activity. What about one breathing device be also rewarded when we get the Fortress mission? For example I'm already lvl25 and haven't the luck of get or buy one device to do the mission.
Re: Sher'Tul Fortress *SPOILERS*
Posted: Thu Jan 06, 2011 3:39 pm
by darkgod
Na that's just cheap

But I have a neat fix for next beta already implemented

Re: Sher'Tul Fortress *SPOILERS*
Posted: Fri Jan 07, 2011 9:54 am
by coffee
darkgod wrote:Na that's just cheap

But I have a neat fix for next beta already implemented

Oh nice, thanks. Glad that you also noticed that gain a aquatic breather item is a kind of lottery!

Re: Sher'Tul Fortress *SPOILERS*
Posted: Fri Jan 07, 2011 3:57 pm
by Runescrye
Oh nice, thanks. Glad that you also noticed that gain a aquatic breather item is a kind of lottery!

Never found one on regular character, tho I did find two on my Infinite Dungeon characters :<
Re: Sher'Tul Fortress *SPOILERS*
Posted: Fri Jan 07, 2011 4:34 pm
by coffee
Runescrye wrote:Oh nice, thanks. Glad that you also noticed that gain a aquatic breather item is a kind of lottery!

Never found one on regular character, tho I did find two on my Infinite Dungeon characters :<
It's pure random luck. Two games before the game I playing now I found one and also I think got one item with breathing.
Re: Sher'Tul Fortress *SPOILERS*
Posted: Sun Jan 09, 2011 3:24 pm
by siphal
Ofcourse you can always choose to play as a skeleton, they have no need to breathe at all

Re: Sher'Tul Fortress *SPOILERS*
Posted: Mon Jan 17, 2011 11:16 am
by Canderel
The stairs square has AIR....
So go down, explore up to about 60 air, and go back to stairs. Be careful of getting blinded by squids though, so getting some kind of monster detection is probably a good idea too. Usually you'll be able to get to the down staircase within air distance.
I was still on antimagic quest when I did it, so you may still phase door and teleport to get closer to the "known" stairs too.
Re: Sher'Tul Fortress *SPOILERS*
Posted: Mon Jan 17, 2011 3:31 pm
by Marcotte
coffee wrote:Oh nice, thanks. Glad that you also noticed that gain a aquatic breather item is a kind of lottery!

Lottery indeed, I just found an amulet of the fish on my last character, in the final dungeon...
Re: Sher'Tul Fortress *SPOILERS*
Posted: Wed Jan 19, 2011 3:27 pm
by Predawn
My Skeleton Archer found an artifact bow which allowed underwater breathing.
Predawn
Re: Sher'Tul Fortress *SPOILERS*
Posted: Wed Jan 19, 2011 3:34 pm
by Grey
For a skeleton? Hahaha...