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DamageShield effect tooltip show the remaining dmg absorb

Posted: Mon Nov 29, 2010 8:03 am
by hops
I suggest the tooltip of Damage Shield also show the damage that can be absorbed for the moment, not only the maximum value.

Code: Select all

long_desc = function(self, eff) return ("The target is surrounded by a magical shield, absorbing %d/%d damage before it crumbles."):format(self.damage_shield_absorb, eff.power) end,

Re: DamageShield effect tooltip show the remaining dmg absor

Posted: Mon Nov 29, 2010 3:47 pm
by darkgod
done

Re: DamageShield effect tooltip show the remaining dmg absor

Posted: Tue Nov 30, 2010 6:02 pm
by Elkan
I have to say I love how transparent you make the game engine and its workings Darkgod <3

Re: DamageShield effect tooltip show the remaining dmg absor

Posted: Tue Nov 30, 2010 8:12 pm
by darkgod
thanks :)