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Block and Dodge % and other notes..

Posted: Mon Nov 22, 2010 7:22 pm
by Dranwin
Hey used to rock out the Tome 2's but have jumped back into it with this fantastic new Tome 4!!

A few notes on additions that I would really like to see and I think would improve the understanding of the game for players.

When playing a fighter I cannot find anything that refers to my block chance or how my dexterity may affect it. For skills such as riposte I really wanted to theorycraft my chances for success and whether or not it was worth it at that time. Since the class description said Dexterity was one of its main skills I assumed it affected shield block and dodging chance since it doesn't affect many of the other talents.

When playing alchemists can there be a way to see my golem's stats and or inventory? At the moment when you change its gear it is fairly vauge as to what is happening to him improvement wise...and I guesstimate as to whether the item is an upgrade if I cant remember what I last equipped him with.

I felt like theres a lot going on with the Cursed class but some of the info notes on skills were fairly open ended. Possibly a readme or an extended helpfile indicating more in depth info on the abilities or how the class works? For example. Unnatural Body. "As your hate fades and grows the damage you sustain is adjusted by -12% to 6%.

Damage I sustain? It was affecting my toughness? I thought the skill was about life regen.



Loving the game so far!