Staff damage types bonuses
Posted: Mon Nov 22, 2010 2:21 am
It looks like staves can be generated with percent bonuses to acid, fire, lightning, cold, nature and blight... but not light or darkness.
No wonder my Anorithils always failed to find one!
No arcane, either. I guess there are some Archmagi who'd like that.
I could see the lack of arcane +dam% being intentional, since it's kind of powerful (resistances to it are very rare). Is the lack of light and darkness +dam% also intentional, or an oversight?
No wonder my Anorithils always failed to find one!
No arcane, either. I guess there are some Archmagi who'd like that.
I could see the lack of arcane +dam% being intentional, since it's kind of powerful (resistances to it are very rare). Is the lack of light and darkness +dam% also intentional, or an oversight?