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Trapped Vault Doors

Posted: Sat Nov 20, 2010 3:51 pm
by Grey
Would be fun (or evil, depending on your perspective) if vault doors could sometimes inflict negative statuses or damage the player on opening. Possible trap types:

- stunning
- blinding
- lethargy
- explosion (fire damage)
- collapsing door (physical damage)
- acid damage
- darkness trap (darkens immediate area)
- poison
- alarm
- summoning

Adds to the tension of opening the door, especially if you're blinded and have no idea what horrors you've just unleashed :D