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new talent gain curve

Posted: Fri Oct 29, 2010 4:56 am
by Graziel
Most of talents gains scales off linearly or it lowers with each level, i think its bad with each lvl of talent we should gain moar or just get better control how fast we gain it
So this is how i think it should look like using simple math


a = talentlvl / maxtalentlvl (or just talentlvl / 5)
b = 1 - a
value = b*b*start + a*b*2*mid + a*a*end

*NOTE* just chainging mid value

using this we can get simple curves like logarithmic :
Image

linear:
Image

or exponential:
Image

Re: new talent gain curve

Posted: Fri Oct 29, 2010 7:49 am
by darkgod
Actually it is not linear for many things already.
Weapon talents, spells and such use a curve where the first points give more benefit than the last. This is wanted, to encourage spreading instead of overspecialization