some new human race ideas
Posted: Sun Sep 19, 2010 7:05 pm
here are some race ideas, just for humans right now - new ideas and tweaks are welcome, this is just to get the ball rolling. will add some some dwarf, elf and hobbit subrace ideas a little later.
human:
easterling - +1 strength, +1 cunning, +2 con, -1 magic, -1 willpower. 1 point in axemastery.
'might of the variags' all blows have a chance to stun for the next few turns (this should be cumulative with stunning attacks, as well).
"though some of the strong and sturdy tribes of the east still cause strife to the reunited kingdom, they are not the threat they once were in the third age."
haradrim - +1 dex, +2 cunning, -1 willpower. +.2 modifier in dirty fighting.
'cruelty of ' increases crit rate and damage from crits for the next few turns.
"after the fall of sauron, the southrons made peace with gondor. but they did not forget all of their treacherous techniques."
druedain - -1 str, -1 dex, +1 magic, +3 willpower. naturally regenerate .5 equilibrium per turn. +20% nature resistance.
'attune to nature', a mid-range 'sense'-like ability.
"the woses of the druadan forest have a strange appearance - and even stranger powers."
rohirrim - +2 str, +1 dex.
'oath of eorl', summons a few lower-level warrior allies?
"strong and fast are the men of rohan."
human:
easterling - +1 strength, +1 cunning, +2 con, -1 magic, -1 willpower. 1 point in axemastery.
'might of the variags' all blows have a chance to stun for the next few turns (this should be cumulative with stunning attacks, as well).
"though some of the strong and sturdy tribes of the east still cause strife to the reunited kingdom, they are not the threat they once were in the third age."
haradrim - +1 dex, +2 cunning, -1 willpower. +.2 modifier in dirty fighting.
'cruelty of ' increases crit rate and damage from crits for the next few turns.
"after the fall of sauron, the southrons made peace with gondor. but they did not forget all of their treacherous techniques."
druedain - -1 str, -1 dex, +1 magic, +3 willpower. naturally regenerate .5 equilibrium per turn. +20% nature resistance.
'attune to nature', a mid-range 'sense'-like ability.
"the woses of the druadan forest have a strange appearance - and even stranger powers."
rohirrim - +2 str, +1 dex.
'oath of eorl', summons a few lower-level warrior allies?
"strong and fast are the men of rohan."