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Spellpower Critical message

Posted: Sat Sep 18, 2010 4:46 pm
by yufra
I think that Spell Criticals are under-appreciated because there is no feedback to the player. The Actor:attackTargetWith reports a physical critical, but the spellCrit function does not. Maybe we could add a message: game.logSeen(self, "%s's spell looks more powerful!", self.name:capitalize())

Re: Spellpower Critical message

Posted: Sat Sep 18, 2010 5:14 pm
by marvalis
How about 'BOOM HEADSHOT' in caps
- please forgive my bad humor lol

Some message would be nice yeh, like 'critical' in green text over your head

Re: Spellpower Critical message

Posted: Sun Sep 19, 2010 8:57 pm
by Feanor.81
A shaking screen like in BG2 would be great :D

Re: Spellpower Critical message

Posted: Mon Sep 20, 2010 2:13 pm
by darkgod
Lol ;)

I imagine I can add a message yes, there is none yet because spell crits, contrary to melee crit, do not have a target