Armor Mastery
Posted: Tue Aug 03, 2010 1:57 pm
Given that we now have a decent selection of talents for armour using classes the armour masteries are very hard to justify more than a single point spend, as the extra armour is of very little use compared to a talent point spent almost anywhere else.
it might be worthwhile to either make the additional armour scale, for example massive armor mastery could grant +1/2/3/4/5 armour and +5%/10%/15%/20%/25% contribution from massive armour items.
Alternativly. points in the skill could offer a reduction in the fatigue penalties associated with heavy armour classes. representing the warrior who never removes his armour becomming completely used to its weight and finding himself unimpeded by it.
it might be worthwhile to either make the additional armour scale, for example massive armor mastery could grant +1/2/3/4/5 armour and +5%/10%/15%/20%/25% contribution from massive armour items.
Alternativly. points in the skill could offer a reduction in the fatigue penalties associated with heavy armour classes. representing the warrior who never removes his armour becomming completely used to its weight and finding himself unimpeded by it.