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Stealth mode, no light, and walls.

Posted: Mon Jun 21, 2010 9:43 pm
by CheapyPipe
Currently if you run into a wall when in Stealth mode, you just don't move.

It seems like a good idea that the wall should be discovered on the map ("Oh, I ran into a wall. That's a wall and not a dark square."). Is this current behaviour as planned?