Some of them already do this, such as the dwarf starting area, yeek starting areas, demon starting area, etc.
But the ones that do not are the mage and chronomancer starting areas. I would recommend making them all generate no rares/bosses/etc.
set all alternative starting areas to generate no rares
Moderator: Moderator
Re: set all alternative starting areas to generate no rares
mage and chrono are entirely optional, so this idea has been turned down by darkgod before
"As dying is one of the leading causes of death, you should avoid dying." -rekenner
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
Re: set all alternative starting areas to generate no rares
The player already has 100% control so that no rares spawn in those zones : don't enter them :p
Re: set all alternative starting areas to generate no rares
That's a fair point.