People stop comparing oranges with apples, an archmage has more damage an archer has lots of status and physical damage and a lot of differences.malboro_urchin wrote:An archmage with a simple tribeam setup can and will outdamage (and outrange) an archer in the early and midgame, not to mention that their beams can hit multiple targets, and have such a low mana cost (and a much higher resource pool) that the mana cost is really quite negligible.
Reloading as a balancing mechanic is rather ridiculous. In the endgame, sure, quivers can get large enough that you don't have to worry about reloading. In the earlygame, reloading is a much bigger problem, because your quiver/shot pouch can hold 14-20ish arrows/stones, as opposed to an archmage's higher-damage beams, which also cost a significantly lower percentage of their resource pool
Is like saying that tall people are better just because their height is great.