Concise proposals
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- Higher
- Posts: 47
- Joined: Mon Jun 11, 2012 1:33 pm
Re: Concise proposals
OK, thanks for clarification.
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- Higher
- Posts: 47
- Joined: Mon Jun 11, 2012 1:33 pm
Re: Concise proposals
"Corpses who walk upon the earth! From chains of death I set you free!"
Welcome me back to thinking thoughts of things which could and couldn't be done. It should be a little beneficial to us both, see:
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[*][/b] With Zigur being secretive citiy of secretive brotherhood it's actually a little strange to see their patrols being so easily discernible from ordinary adventurers pack. Could they just stop wearing those T-Shirts "I'm classified magehunter" while on such missions ? I really wonder why noone aside Grand Corruptor thought of just following them...
[*][/b] Talking about Ziguranth ambushes once more: it's sure beneficial to retrieve some magic-powered equipment among trophies, yet what it does there at first part ? Purely flavor part, of course, yet still somewhat disturbing.
[*][/b] Could it be my personal concern, if I'm spell-caster who enjoys wandering on world map in arcane disrupting equipment without all those forcible guardianship from engine ? Especially with me being, like, Stone Warden ?
[*][/b] Could skeletons stop being slain under collapsed sand tunnel ? It's not possible to damage their bones under such circumstances. And well... Removing whole breathing madness from undead beings and golems would be nice beyond awesomeness.
[*][/b] Could fire (not just heat, flames and fume one) damage be, at least, severely weakened while under water ? Since there are no actually pyre-centered classes anymore, a little more adequate physics would be pleasing.
[*][/b] Could there be option to keep gems, extracted from transmogrified junk ? Those shiny objects looks so soothing...
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...more to come...
Welcome me back to thinking thoughts of things which could and couldn't be done. It should be a little beneficial to us both, see:
---------------------------------------------------------
[*][/b] With Zigur being secretive citiy of secretive brotherhood it's actually a little strange to see their patrols being so easily discernible from ordinary adventurers pack. Could they just stop wearing those T-Shirts "I'm classified magehunter" while on such missions ? I really wonder why noone aside Grand Corruptor thought of just following them...
[*][/b] Talking about Ziguranth ambushes once more: it's sure beneficial to retrieve some magic-powered equipment among trophies, yet what it does there at first part ? Purely flavor part, of course, yet still somewhat disturbing.
[*][/b] Could it be my personal concern, if I'm spell-caster who enjoys wandering on world map in arcane disrupting equipment without all those forcible guardianship from engine ? Especially with me being, like, Stone Warden ?
[*][/b] Could skeletons stop being slain under collapsed sand tunnel ? It's not possible to damage their bones under such circumstances. And well... Removing whole breathing madness from undead beings and golems would be nice beyond awesomeness.
[*][/b] Could fire (not just heat, flames and fume one) damage be, at least, severely weakened while under water ? Since there are no actually pyre-centered classes anymore, a little more adequate physics would be pleasing.
[*][/b] Could there be option to keep gems, extracted from transmogrified junk ? Those shiny objects looks so soothing...
---------------------------------------------------------
...more to come...
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- Higher
- Posts: 47
- Joined: Mon Jun 11, 2012 1:33 pm
Re: Concise proposals
Quickie:
[*][/b] Could Deeprock Form be sustainable with progressive mana drain for each turn ? Since current implementation is completely out of Stone Wardens' unhurried playstyle...
[*][/b] Could Deeprock Form be sustainable with progressive mana drain for each turn ? Since current implementation is completely out of Stone Wardens' unhurried playstyle...
Re: Concise proposals
Zigur seems much less secretive than Angolwen. Not surprising, considering that magic is widely reviled. I think they're less of a secret society and more of an unofficial police force.Guevara-chan wrote: [*][/b] With Zigur being secretive citiy of secretive brotherhood it's actually a little strange to see their patrols being so easily discernible from ordinary adventurers pack. Could they just stop wearing those T-Shirts "I'm classified magehunter" while on such missions ? I really wonder why noone aside Grand Corruptor thought of just following them...
That's easy to rationalize; it's equipment that Zigur confiscated.Guevara-chan wrote: [*][/b] Talking about Ziguranth ambushes once more: it's sure beneficial to retrieve some magic-powered equipment among trophies, yet what it does there at first part ? Purely flavor part, of course, yet still somewhat disturbing.
I don't see why collapsing tunnels wouldn't damage a skeleton. I can see the gameplay motivation, but in general necromancers are unwieldy. Arbitrarily weakening fire while under water sounds like a really bad way to penalize an extremely specific build. There are lots of other "physics" interactions that could be implemented but offer no real gameplay benefit.Guevara-chan wrote: [*][/b] Could skeletons stop being slain under collapsed sand tunnel ? It's not possible to damage their bones under such circumstances. And well... Removing whole breathing madness from undead beings and golems would be nice beyond awesomeness.
[*][/b] Could fire (not just heat, flames and fume one) damage be, at least, severely weakened while under water ? Since there are no actually pyre-centered classes anymore, a little more adequate physics would be pleasing.
Sorry about all the parentheses (sometimes I like to clarify things).
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- Higher
- Posts: 47
- Joined: Mon Jun 11, 2012 1:33 pm
Re: Concise proposals
Hm, so this is a reason, why their capture groups being slaughtered by government patrols ? Also, magi (including alchemists, mind you) is literally everywhere, yes. And magehunters ? Barely enough to skulk from mendicant Grand Corruptor in one clandestine town.Zigur seems much less secretive than Angolwen. Not surprising, considering that magic is widely reviled. I think they're less of a secret society and more of an unofficial police force.
More like pillaged, yet sounds plausible enough, OK. A bit curious, though, what they plan to do with it any later...That's easy to rationalize; it's equipment that Zigur confiscated.
Well, generally pressure of 7 tons or greater is required for average human bone to start snapping apart. Highly dissipated contact area ? Multiple by 3, I suppose.I don't see why collapsing tunnels wouldn't damage a skeleton
Like, let me think… handling zero gravity in a way to (conforming fundamental laws of nature) handicap melee fighting in space ?Arbitrarily weakening fire while under water sounds like a really bad way to penalize an extremely specific build. There are lots of other "physics" interactions that could be implemented but offer no real gameplay benefit.
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...At any rate, one more:
[*][/b] Could oozemancer's summons, please, be added to party line-up ? Some easily checkable counter of expiation time welcome as well…
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- Uruivellas
- Posts: 717
- Joined: Mon Jul 16, 2012 6:03 pm
Re: Concise proposals
Oozes already go into the party line-up. As for time remaining, if you check the tooltip when you mouse over one of your summons, you'll see a line that says "Time remaining." Could probably stand to be a bit more visible, granted...
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- Higher
- Posts: 47
- Joined: Mon Jun 11, 2012 1:33 pm
Re: Concise proposals
Hm, it's either me, or last time I tried they actually didn't. Needs some more testing, I guess.
Re: Concise proposals
No need to be snarky, Guevara-chan. I wasn't attacking you.
Sorry about all the parentheses (sometimes I like to clarify things).
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- Higher
- Posts: 47
- Joined: Mon Jun 11, 2012 1:33 pm
Re: Concise proposals
Sorry, forgot to deactivate crush-by-post sustain).