[1.7.4] Assassin Lord is hostile to Sun Paladin
Posted: Sun Mar 05, 2023 7:51 am
I'm reporting this as a bug because I thought this was supposed to be changed after the Fallen class evolution was added. Betraying the trapped merchant is supposed to be one of the "heinous acts" you can commit to qualify for the prodigy.
For reference, I saw this while playing a Higher Sun Paladin, so I started in the Sunwall. Might not be an issue for races that don't start in the East. When I entered the Assassin Lord room, the bandits were automatically hostile although I don't think I did anything to aggro them.
For reference, I saw this while playing a Higher Sun Paladin, so I started in the Sunwall. Might not be an issue for races that don't start in the East. When I entered the Assassin Lord room, the bandits were automatically hostile although I don't think I did anything to aggro them.