The level scaling for zones are broken on high difficulty?
Posted: Mon Aug 17, 2020 12:16 pm
For example, you will trigger Dark Crypt on level 24, but no way can you beat it on insane by that time since everything is level 50. And you won't have the option to enter later. This makes absolutely no sense to me.
Skipping Dark Crypt then, but for madness,
Madness is actually good experience at first, since you rarely get bored. Normal and most rare mobs are easy fights, but in madness you have to be careful and focus all the time, thing is challenging as hell. I'd argue don't scale the zone 150% more, it is already "impossible" when:
Code:
All creature talent levels increased by 170%
Rare creatures are far more frequent and random bosses start to appear.
Bosses will have randomly selected talents
Player is being hunted!
Randomly all foes in a radius will get a feeling of where she/he is.
https://nox.tips/ https://xender.vip https://testmyspeed.onl
But then you will be meeting some lvl 50 zones after old forest, at around lvl 20, and this time it's not skippable. That's straight up suiside.
Sure you can try and enter every zone possible, just to "lock" the levels, but why force player to do those unnatural moves?
Skipping Dark Crypt then, but for madness,
Madness is actually good experience at first, since you rarely get bored. Normal and most rare mobs are easy fights, but in madness you have to be careful and focus all the time, thing is challenging as hell. I'd argue don't scale the zone 150% more, it is already "impossible" when:
Code:
All creature talent levels increased by 170%
Rare creatures are far more frequent and random bosses start to appear.
Bosses will have randomly selected talents
Player is being hunted!
Randomly all foes in a radius will get a feeling of where she/he is.
https://nox.tips/ https://xender.vip https://testmyspeed.onl
But then you will be meeting some lvl 50 zones after old forest, at around lvl 20, and this time it's not skippable. That's straight up suiside.
Sure you can try and enter every zone possible, just to "lock" the levels, but why force player to do those unnatural moves?