1.6 beta 2: general suggestions/thoughts
Posted: Tue Oct 15, 2019 11:37 pm
I'm sure I'm not the only one to notice but it seems a few of the optional bosses (Weirdling Beast, Assassin Lord, etc.) are way too tough. The Spatial Distortion in particular has a spell that does more damage than an archmage has health, even without critting. And of course Lady Zoisla...
The starting area for celestials is rough right now. If you run into two naga at once they can instantly kill you with poison spits.
Lack of shops at start really hurts those with unlucky drops. Even in normal a class that is dependent on a single weapon type will end up really struggling. Maybe have shops start with non-random green and white gear just to fill any desperate needs, then have them update at level 10 to their current states.
I'm really enjoying the Pyromaniac set! One suggestion, on the cloth body armor some of the pieces have giant grills on them that cover about 1/2 of the abdomen, can we get versions without that grill?
On the account screen in the "Expansions/DLC owned" maybe list the item sets as well.
Is there any word on new sets? If you're taking suggestions I think some gear themed around the cultists would be cool.
Customizing the golem is fun! Why are we limited to just once, though? It would be nice to adjust the look for the gear we give it.
Love the rune and charm updates so far!
The starting area for celestials is rough right now. If you run into two naga at once they can instantly kill you with poison spits.
Lack of shops at start really hurts those with unlucky drops. Even in normal a class that is dependent on a single weapon type will end up really struggling. Maybe have shops start with non-random green and white gear just to fill any desperate needs, then have them update at level 10 to their current states.
I'm really enjoying the Pyromaniac set! One suggestion, on the cloth body armor some of the pieces have giant grills on them that cover about 1/2 of the abdomen, can we get versions without that grill?
On the account screen in the "Expansions/DLC owned" maybe list the item sets as well.
Is there any word on new sets? If you're taking suggestions I think some gear themed around the cultists would be cool.
Customizing the golem is fun! Why are we limited to just once, though? It would be nice to adjust the look for the gear we give it.
Love the rune and charm updates so far!