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Nerf/Rework hurricane

Posted: Fri Sep 22, 2017 4:29 pm
by Zap-zapper
You know, 50-150 damage each turn for 10 turns is just ridiculous. Both when you use it, and when it is used on you. I know it can be purged, but...nothing would stop some lightning spell to daze you again and place this death debuff on you. And when you fight bosses, when Hurricane procs on them, you just need to hide and wait when it would roast him. Because 50-150 dmg for 10 turns.

Re: Nerf/Rework hurricane

Posted: Mon Sep 25, 2017 9:47 am
by dadito
Movement infusion

Re: Nerf/Rework hurricane

Posted: Mon Sep 25, 2017 12:28 pm
by Micbran
Movement infusion

Re: Nerf/Rework hurricane

Posted: Mon Sep 25, 2017 4:43 pm
by Erenion
Torque of Charged Shield

Re: Nerf/Rework hurricane

Posted: Mon Sep 25, 2017 5:41 pm
by St_ranger_er
gloves of dispersion

Re: Nerf/Rework hurricane

Posted: Mon Sep 25, 2017 6:09 pm
by TinyReaver
Movement Infusion

Re: Nerf/Rework hurricane

Posted: Tue Sep 26, 2017 11:05 am
by HousePet
...Nerf Movement Infusions.

Re: Nerf/Rework hurricane

Posted: Tue Sep 26, 2017 2:10 pm
by PseudoLoneWolf
HousePet wrote:...Nerf Movement Infusions.
Honestly the best advice in this thread. Also something that's already in the works, IIRC. There's a big inscription rework coming in the next update according to Shibari and I believe a stun/daze rework coming as well.

Re: Nerf/Rework hurricane

Posted: Tue Sep 26, 2017 9:49 pm
by Dopaminka
PseudoLoneWolf wrote:
HousePet wrote:...Nerf Movement Infusions.
Honestly the best advice in this thread. Also something that's already in the works, IIRC. There's a big inscription rework coming in the next update according to Shibari and I believe a stun/daze rework coming as well.
but no hurricane nerf! all is lost.

Re: Nerf/Rework hurricane

Posted: Tue Sep 26, 2017 11:59 pm
by bpat
Movement Infusions are only abused so much because a stun is essentially a death sentence when fighting a tough rare or higher. The real problem is stun polarizing gameplay so much since if it actually sticks then you're probably gonna die.

Re: Nerf/Rework hurricane

Posted: Wed Sep 27, 2017 1:06 am
by Micbran
bpat wrote:Movement Infusions are only abused so much because a stun is essentially a death sentence when fighting a tough rare or higher. The real problem is stun polarizing gameplay so much since if it actually sticks then you're probably gonna die.
why would i use a movement infusion when i could use this GREAT and SHINY rune????

Re: Nerf/Rework hurricane

Posted: Wed Sep 27, 2017 11:41 pm
by PseudoLoneWolf
Micbran wrote:why would i use a movement infusion when i could use this GREAT and SHINY rune????
Because that makes you a damned dirty magic-user.

Also why would you use a rune when you can use a movement infusion?

Re: Nerf/Rework hurricane

Posted: Thu Sep 28, 2017 12:43 am
by Micbran
PseudoLoneWolf wrote:
Micbran wrote:why would i use a movement infusion when i could use this GREAT and SHINY rune????
Because that makes you a damned dirty magic-user.

Also why would you use a rune when you can use a movement infusion?
it was a joke referring to the shitty state of runes