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Integrate 'Half-Cost Category Mastery' into ToME4?
Posted: Sat Dec 10, 2016 10:58 pm
by Patashu
http://te4.org/games/addons/tome/half-mastery
This addon makes it so upgrading the multiplier of a category costs 1/2 of a category point, so you can do two for a point instead of just one.
I don't think I've EVER seen a guide recommend spending a category point on upgrading a multiplier (rather than inscriptions or unlocking something new). Let's make it an interesting choice rather than a nobrainer never-do.
Re: Integrate 'Half-Cost Category Mastery' into ToME4?
Posted: Sun Dec 11, 2016 12:28 am
by Davion Fuxa
This should likely have been posted to the Ideas Board, but it seems like a good idea:
Most guides never recommend investing category points into upgrading category mastery levels because it is almost always universally better to invest a category point into either an Inscription Slot or to unlocking another category. If you are investing a category point into a category, it is because you don't have anymore Inscription Slots of Categories to unlock.
Alternative idea though: I'd prefer not to see any half-points - so it might make sense to simply multiply things by 2 for this idea. Maybe make it so that upgrading category master levels takes 1 category point, unlocking a category or inscription slot would take 2 category points. Possibly work out from there to make it so that category points could be fleshed out to do much more with investment. For example: first inscription slot unlock takes 1 category point while the second inscription slot unlock take 2 category points. Another example: Investing in Generic Category Mastery costs 1 category point while investing in Class Category Mastery takes 2.
Re: Integrate 'Half-Cost Category Mastery' into ToME4?
Posted: Mon Dec 12, 2016 9:50 pm
by bpat
Agreed, it'd let you do interesting stuff like boosting Shadows and Cursed Aura on Doomed or Bone and whatever on Corruptor.
Re: Integrate 'Half-Cost Category Mastery' into ToME4?
Posted: Tue Dec 13, 2016 4:33 pm
by Dopaminka
Alternatively - increase cat point talent level bonus from 0.30 to 0.60 ^^
Re: Integrate 'Half-Cost Category Mastery' into ToME4?
Posted: Tue Dec 13, 2016 5:19 pm
by Coldbringer
I like the idea. There is the cool option to boost a category but with the exception of Doomed for the extra shadow, it's always a sub optimal choice outside of very specific builds.
It could also work to have category points that can only be applied to upgrading categories. I don't think that would be a game breaking power increase.