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100% Immunity: bug or misunderstanding?
Posted: Tue Jul 12, 2016 4:05 pm
by jdisk
I always thought that 100% immunity meant that that particular type of attack couldn't affect me.
But a recent (1.4.6, offline) character got blinded by a Dark surprise attack even though he wore Eye of the Forrest which grants 100% immunity to blindness.
Is there such a thing as blindness resistance penetration?
Re: 100% Immunity: bug or misunderstanding?
Posted: Wed Jul 13, 2016 2:23 am
by HousePet
There is not, but another effect could lower your blindness resistance.
Another option is that it doesn't check immunity, but the code does the check.
Re: 100% Immunity: bug or misunderstanding?
Posted: Wed Jul 13, 2016 8:08 am
by Razakai
There's a debuff called Breach which reduces blind resistance. In addition, a few, rare debuffs may ignore resists. If you know what sort of talent or mob caused it I could tell you.
Re: 100% Immunity: bug or misunderstanding?
Posted: Wed Jul 13, 2016 11:30 am
by jdisk
Razakai wrote:There's a debuff called Breach which reduces blind resistance. In addition, a few, rare debuffs may ignore resists. If you know what sort of talent or mob caused it I could tell you.
The talent was Dark surprise, the mob was Argoniel himself (who then continued to slaughter me.)
Re: 100% Immunity: bug or misunderstanding?
Posted: Wed Jul 13, 2016 12:51 pm
by Razakai
Code: Select all
if hit2 and target:canBe("blind") then
target:setEffect(target.EFF_BLINDED, 4, {apply_power=self:combatPhysicalpower()})
else
game.logSeen(self, "%s resists the darkness.", target.name:capitalize())
end
Looks like that talent should be checking blind resistance. Bit weird, unless you were playing on Insane and the bosses rolled with Breach to drop your resistances.