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Announcing: Embers of Rage

Posted: Thu Dec 03, 2015 10:37 pm
by darkgod
My minions, I have teased it, I have talked about it, but I never actually officially announced it!

One year has passed since the one they call the Scourge from the West came and single-handedly destroyed most of the Orc Prides. The Sunwall, now possessing a Farportal, have entered an economic and millitary pact with the Allied Kingdoms in the west and conquered most of Var'Eyal. The few remnants of the Prides are caged. But by chance the Scourge missed the Kruk Pride, which now stands as the only orc settlement left. Isolated on an island they too however face impending doom. Besieged by the Sunwall they are barred from entering the mainland and on their own island they are at war with a technologically advanced civilization of giants. Their only hope is to reverse-engineer their steam-powered technology and bring metal mayhem to all the foes of the Pride.

Embers of Rage is the second expansion for Tales of Maj'Eyal. The concept and start of the development is now about three years old but in the last year it has picked up pace a lot, and now I am happy to say the release is getting close!

But what does it bring exactly?
  • A new story to play through, set in the Far East continent (that the orcs call Var'Eyal) which continues the story of the world.
  • A full length campaign that will see your characters fight from level 1 to 50
  • Play as an Orc and reclaim your land and future
  • Unlock another -secret- race
  • Play as a Sawbutcher, a melee battle-engineer that uses both his cunning for technology and his trusty steamsaws to bring hot steamy metal mayhem to his foes
  • Play as a Gunslinger, a steamgun dual wielding master-sharpshooter capable of amazing feats of pure steamy badassness
  • Unlock other -secret- classes
  • Unlock the possibility to play the new classes in the vanilla campaign, because why not!
  • Use the tinker system to craft some technological wonders to attach to your objects to become more versatile. Need more mobility? use Rocket Boots. Want to fire ammo without a launcher? attach a Hand Cannon to your gloves!
  • Save yourself with versatile medical salves; inflexible runes and infusions are so old-school!
  • Choose from six new prodigies, available even in the vanilla game
  • Unearth long lost mysteries of the past and discover sinister plots in some thrilling new lore to discover
  • And obviously discover a huge number of new zones, artifacts, creatures, achievements, talents, ... It is after all a full campaign!
  • All while listening to custom made musics for each zones
Now my minions, you simply need to wait patiently in line while your local God of Darkness prepares to unleash the Embers of Rage upon you!

Link for the same + some images: http://te4.org/blogs/darkgod/2015/12/ne ... mbers-rage

Re: Announcing: Embers of Rage

Posted: Fri Dec 04, 2015 12:41 am
by CD.Wonder
exciting! i wanna to play it nowwwwwwwwwwwwwwww!

Re: Announcing: Embers of Rage

Posted: Fri Dec 04, 2015 12:56 am
by Ravenholme
Oh yeah, this sounds lovely.

I can't wait :D

Re: Announcing: Embers of Rage

Posted: Fri Dec 04, 2015 9:33 am
by XLambda
Wow, that sounds promising. :D

Re: Announcing: Embers of Rage

Posted: Fri Dec 04, 2015 9:54 am
by Cathbald
Oh boy it is coming :D
Christmas is gonna be great this year!

Re: Announcing: Embers of Rage

Posted: Fri Dec 04, 2015 11:05 am
by darkgod
I've found a new food source in addition to player's tears!
Player's desire ! :)

Re: Announcing: Embers of Rage

Posted: Fri Dec 04, 2015 12:39 pm
by Ritz
Outstanding, thank you for the announcement! Hopefully we'll see the release soon enough. :) Any idea about the price point yet? Since it's a full campaign, will it be more expensive than Ashes?

Re: Announcing: Embers of Rage

Posted: Fri Dec 04, 2015 7:15 pm
by Jarinex
I'm so excited to play this! :D

I am curious, you mentioned medical salves. Will those act like infusions/runes (i.e. being unlimited uses), or just one time items you have to constantly buy (or make)? Also, does that mean we won't be seeing any infusions or runes in the new campaign?

Re: Announcing: Embers of Rage

Posted: Sat Dec 05, 2015 12:07 am
by HousePet
DarkGod is generally against limited use consumables, so it is likely they will work with the inscription system somehow and not be consumables.
And since we have already found runes and infusions in the far east, it would be weird if they didn't exist suddenly.

Re: Announcing: Embers of Rage

Posted: Sat Dec 05, 2015 12:34 am
by Jarinex
HousePet wrote:DarkGod is generally against limited use consumables, so it is likely they will work with the inscription system somehow and not be consumables.
And since we have already found runes and infusions in the far east, it would be weird if they didn't exist suddenly.

Heh, yeah I probably should have realized that. I think I read somewhere that he said that.

Re: Announcing: Embers of Rage

Posted: Sat Dec 05, 2015 11:16 am
by darkgod
Runes & infusion still exist & drop yeah.
Salves are hum different ! but still not consumables :)

Re: Announcing: Embers of Rage

Posted: Sun Dec 06, 2015 12:15 pm
by Zicher
Donation incoming once this is out. Can't wait!

Re: Announcing: Embers of Rage

Posted: Sun Dec 06, 2015 8:29 pm
by elboyo
Will this be available before the holidays?

If so, I can instruct that money be given to you in my stead. Also, I know some people I could gift this to.

Re: Announcing: Embers of Rage

Posted: Thu Dec 10, 2015 12:59 pm
by soup
Any news on a release date? Need to put aside some of that steam wallet for christmas sales + this dlc!

Re: Announcing: Embers of Rage

Posted: Sat Dec 12, 2015 1:31 am
by Parcae2
HURRY UP AND TAKE MY MONEY