Page 1 of 1

Did monster stealth get boosted lately?

Posted: Thu Jan 01, 2015 11:30 pm
by PurpleXVI
I'm noticing that while on auto-explore or while resting, I no longer have my resting/exploring interrupted because of stealthed enemies within sight. Which makes sense, and makes enemy stealth a lot more problematic, but which also feels a bit bullshit when I'm playing a squishy caster class and an unseen Orc Grandmaster Assassin walks up to me and one-shots me with an instakill combo while I'm halfway through resting.

Anyone else experience this?

Re: Did monster stealth get boosted lately?

Posted: Mon Feb 02, 2015 8:56 pm
by Radon26
you expect a grandmaster assassin to give you a chance to retaliate?

Re: Did monster stealth get boosted lately?

Posted: Wed Feb 04, 2015 12:01 am
by 0player
Stealth was made to give consistent results in one game turn, so an enemy no more needs to pass 1000 checks for you to not notice it.
That's a pretty old fix, though.