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[1.2.3] Solipsist Trickery?

Posted: Mon Sep 08, 2014 4:22 am
by jenx
I have run hundreds of solipsists, but think I discovered something new today.

1. sleep creature
2. cast Inner Demons
3. wait for some inner demons to appear (and summon anything else you can)
4. cast Dream Prison
5. regeneration infusion

the creature can't escape sleep, because of Dream Prison, and then your summoned creatures attack it endlessly! your psi keeps up through the regen infusion.

I am still experimenting to see how effective this is, but so far, it has proven very effective :)

Re: [1.2.3] Solipsist Trickery?

Posted: Mon Sep 08, 2014 1:09 pm
by Suslik
inner demon damage reduces sleep duration

Re: [1.2.3] Solipsist Trickery?

Posted: Mon Sep 08, 2014 2:22 pm
by jenx
true, but if you wait till there are lots of them, and then do it, they can send a tonne of damage on one game turn

Re: [1.2.3] Solipsist Trickery?

Posted: Mon Sep 08, 2014 6:53 pm
by Suslik
actually it's the main idea of using inner demons ._.

you can also cast sleep/inner demons by your projection, then dispel it and cast another inner demons + sleep on another target by yourself

Re: [1.2.3] Solipsist Trickery?

Posted: Mon Sep 08, 2014 11:06 pm
by jenx
Suslik wrote:actually it's the main idea of using inner demons ._.

you can also cast sleep/inner demons by your projection, then dispel it and cast another inner demons + sleep on another target by yourself
??? what do you mean exactly?