Page 1 of 1
					
				Issue with current version (graphics).
				Posted: Sat Aug 23, 2014 9:49 pm
				by Soulont
				I am using the current version of ToME but I still have dated Graphics (e.x. auras are still swirling sprites).
Is this an issue with hardware, lua error, corrupted file, or something else?
Here are some visuals: 
http://imgur.com/a/Hz8p0
I appreciate any help possible.
 
			
					
				Re: Issue with current version (graphics).
				Posted: Sun Aug 24, 2014 8:04 pm
				by Suslik
				Turn on opengl shaders support in video options. If you cannot, then your GPU does not support shaders(or reports so).
			 
			
					
				Re: Issue with current version (graphics).
				Posted: Sun Aug 24, 2014 10:26 pm
				by Soulont
				I can toggle those options on/off, (All are turned on) but to no affect.
			 
			
					
				Re: Issue with current version (graphics).
				Posted: Tue Aug 26, 2014 1:29 pm
				by Sradac
				If you have an integrated Intel chipset, that's the problem which is what I have.  Whatever OpenGL library DG uses isnt one of the "common" ones that this chipset recognizes.  It's a bit frustrating that I can play Diablo 3 or Torchlight 2 on max settings just fine with little to no slowdown, but can't get "cool" graphics in a roguelike but thats just the way it is.
			 
			
					
				Re: Issue with current version (graphics).
				Posted: Tue Aug 26, 2014 3:09 pm
				by Soulont
				Yup, that's exactly what I have. It's a unique problem.
I was wondering if that was the main problem and I guess I was right.
Thanks for the help.