Which classes can win on Insane difficulty?
Posted: Thu Jun 12, 2014 7:33 pm
Question is pretty straight forward I think. I'm of course talking about the new insane difficulty.
I had a look at the character vault. There aren't that many classes present on insane above level 40 since 1.2.0:
http://te4.org/characters-vault?tag_nam ... y[]=insane# :
- Archmage, http://te4.org/characters/106160/tome/f ... 5b6be31d36,
- Oozemancer, http://te4.org/characters/124463/tome/e ... 90a4283c76
- Solipsist, http://te4.org/characters/104175/tome/0 ... ddcde79b83
- Sun Paladin, there are many, for example http://te4.org/characters/20937/tome/a6 ... c3ebe1e876 (roguelike)
- Anorithil, http://te4.org/characters/8893/tome/702 ... caeade2f8b (roguelike)
- Skirmisher, http://te4.org/characters/121089/tome/2 ... 18de5d2c80
- Summoner, http://te4.org/characters/106160/tome/4 ... 7f26b2b259
- Doomed, http://te4.org/characters/21602/tome/03 ... 6908d5eae9 (me)
What about the other classes? Are they viable? I also expect that Berserkers and Marauders could be viable because of Unstoppable abuse, but I'm not sure. Arcane Blades might be good enough as well and I haven't yet had the chance to test out the new Brawlers and Mind Slayers so I don't know about them. So, are Bulwarks and Archers viable? Rogues and shadowblades? Cursed and Wyrmic? Corruptors and reavers?
Are Skeletons/Ghouls viable? (I honestly haven't managed to get one out of their starting zone on insane yet)
Side note: am I wrong in assuming that all classes are viable on nightmare difficulty?
I had a look at the character vault. There aren't that many classes present on insane above level 40 since 1.2.0:
http://te4.org/characters-vault?tag_nam ... y[]=insane# :
- Archmage, http://te4.org/characters/106160/tome/f ... 5b6be31d36,
- Oozemancer, http://te4.org/characters/124463/tome/e ... 90a4283c76
- Solipsist, http://te4.org/characters/104175/tome/0 ... ddcde79b83
- Sun Paladin, there are many, for example http://te4.org/characters/20937/tome/a6 ... c3ebe1e876 (roguelike)
- Anorithil, http://te4.org/characters/8893/tome/702 ... caeade2f8b (roguelike)
- Skirmisher, http://te4.org/characters/121089/tome/2 ... 18de5d2c80
- Summoner, http://te4.org/characters/106160/tome/4 ... 7f26b2b259
- Doomed, http://te4.org/characters/21602/tome/03 ... 6908d5eae9 (me)
What about the other classes? Are they viable? I also expect that Berserkers and Marauders could be viable because of Unstoppable abuse, but I'm not sure. Arcane Blades might be good enough as well and I haven't yet had the chance to test out the new Brawlers and Mind Slayers so I don't know about them. So, are Bulwarks and Archers viable? Rogues and shadowblades? Cursed and Wyrmic? Corruptors and reavers?
Are Skeletons/Ghouls viable? (I honestly haven't managed to get one out of their starting zone on insane yet)
Side note: am I wrong in assuming that all classes are viable on nightmare difficulty?