Tales of Maj'Eyal 1.1.5 aka "Stoke me a Clipper" is released
Posted: Fri Jan 10, 2014 10:04 am
At DarkGod's request, I'm making this post since he can't, being at work and then unavailable for the weekend. Newspost can be found here
Release highlights:
Some fixes
Expanded changelist:?
Fixed unarmed display of combat speed on gloves/gauntlets
Fix Temporal Form prodigy
When the game refuses to load a savefile due to the stone warden addons being offline, it will let you force it to load -- at your own risk
Made the portal in the Slazish Fens more visible in ASCII mode
Fixed Bill's Tree Trunk
Changed the way the Steam builds are done, this may help reduce the download size on new patches (not thsi one thougth)
I've had enough trying to justify the breeding pits. Or seeing un-intended, by me - the maker of the game, references to real world terrible events. It's gone now.
DarkGod should be along in a few days to make a 'proper' news post. Enjoy your new version until then!
Release highlights:
Some fixes
Expanded changelist:?
Fixed unarmed display of combat speed on gloves/gauntlets
Fix Temporal Form prodigy
When the game refuses to load a savefile due to the stone warden addons being offline, it will let you force it to load -- at your own risk
Made the portal in the Slazish Fens more visible in ASCII mode
Fixed Bill's Tree Trunk
Changed the way the Steam builds are done, this may help reduce the download size on new patches (not thsi one thougth)
I've had enough trying to justify the breeding pits. Or seeing un-intended, by me - the maker of the game, references to real world terrible events. It's gone now.
DarkGod should be along in a few days to make a 'proper' news post. Enjoy your new version until then!